![]() The game's plot sees your character's wife, Lynn, becoming miraculously pregnant as you flee a community of scabby, pseudo-Christian cultists, deep in the wilds of Arizona. Like many a horror game before it, it explores the uses and ever-so-many abuses of the female body, and in the process, it manages to put time through the wringer, too. Outlast 2 builds on this association in using the moon's behaviour to mark chapter transitions in a story about misogyny. More specifically, the moon is often associated with the timeframes of human reproduction: the length of a lunar cycle, 29.5 days, is roughly that of the menstrual cycle, though there is no direct relationship between the two any more than the angle of Saturn's rings determines the severity of erectile dysfunction. Its position and appearance are the basis for innumerable timekeeping and navigational systems, from Mayan calendars to the astronomical procedures still relied upon by present-day sailors. The moon has always played a role in how we tell time, of course. It's also something of a timekeeper, waning and waxing as the story proceeds towards a possibly Biblical, possibly scientific apocalypse. It's a wonderful ambient device in a game that is otherwise one gigantic charnelpile, a glowing cavemouth amid the clouds which ices the surfaces of barren lakes and raises the skeletons of farmyards from foetid darkness. There is little about Red Barrels' schlocky, prurient first-person horror outing that deserves real admiration, but you can't deny the power of its moon. What's your favourite moon in a game? The lipless satellite of The Legend of Zelda: Majora's Mask, perhaps? Overwatch's rather cosy lunar map? Somebody asked me this a few weeks ago - genuinely, we'd been talking about First Man - and to my surprise I found myself thinking of Outlast 2. Check back tomorrow, if we're still all here. Please enjoy.RPS is having an Apocalypse Day! We're celebrating the end of the world and games about it. Outlast contains intense violence, gore, graphic sexual content, and strong language. Real Horror: Outlast’s setting and characters are inspired by real asylums and cases of criminal insanity.Unpredictable Enemies: Players cannot know when - and from where - one of the asylum’s terrifying inhabitants will finally catch up to them.Hide and Sneak: Stealth-based gameplay, with parkour-inspired platforming elements.Immersive Graphics: AAA-quality graphics give players a detailed, terrifying world to explore.True Survival Horror Experience: You are no fighter - if you want to survive the horrors of the asylum, your only chance is to run.Outlast is a true survival horror experience which aims to show that the most terrifying monsters of all come from the human mind. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, the asylum has been operating in strict secrecy… until now.Īcting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else entirely. In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret. Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history.
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